Minotaur 0.4.1
Docs for developers
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Define DistParBranchAndBound class for a distributed memory parallel branch-and-bound. More...
#include <cmath>
#include <iomanip>
#include <sstream>
#include <string>
#include <vector>
#include <algorithm>
#include "mpi.h"
#include "MinotaurConfig.h"
#include "Brancher.h"
#include "Environment.h"
#include "Heuristic.h"
#include "Logger.h"
#include "Node.h"
#include "NodeProcessor.h"
#include "NodeRelaxer.h"
#include "Option.h"
#include "ParPCBProcessor.h"
#include "DistParBranchAndBound.h"
#include "ParNodeIncRelaxer.h"
#include "ParTreeManager.h"
#include "Problem.h"
#include "Relaxation.h"
#include "Solution.h"
#include "SolutionPool.h"
#include "Timer.h"
#include "Branch.h"
#include "BrCand.h"
#include "BrVarCand.h"
#include "WarmStart.h"
Macros | |
#define | TAG_Terminate 0 |
#define | TAG_NodeFound 1 |
#define | TAG_Wait 2 |
#define | TAG_Ub 3 |
#define | TAG_Lb 4 |
Define DistParBranchAndBound class for a distributed memory parallel branch-and-bound.