15#ifndef MINOTAURPARQGHANDLER_H
16#define MINOTAURPARQGHANDLER_H
57 static const std::string me_;
63 std::vector<ConstraintPtr> nlCons_;
69 std::stack<Modification *> nlpMods_;
103 bool storeCutsAtNode_;
128 {
return Branches();};
132 const DoubleVector &, ModVector &,
133 BrVarCandSet &, BrCandVector &,
bool &) {};
149 void loadProbToEngine();
151 void setRelaxation(RelaxationPtr rel);
155 bool isFeasible(ConstSolutionPtr sol, RelaxationPtr relaxation,
156 bool & should_prune,
double &inf_meas);
197 void addInitLinearX_(
const double *x);
211 void fixInts_(
const double *x);
218 void initLinear_(
bool *isInf);
224 void linearizeObj_();
230 void linearAt_(
FunctionPtr f,
double fval,
const double *x,
236 void cutToCons_(
const double *nlpx,
const double *lpx,
CutManager *,
240 void addCut_(
const double *nlpx,
const double *lpx,
ConstraintPtr con,
243 void cutsAtLpSol_(
const double *lpx,
CutManager *cutman,
250 void cutToObj_(
const double *nlpx,
const double *lpx,
CutManager *,
257 void relax_(
bool *is_inf);
269 void updateUb_(
SolutionPoolPtr s_pool,
double nlpval,
bool *sol_found);
273 typedef ParQGHandler* ParQGHandlerPtr;
Define the base class Engine.
Get information about a Function.
Define abstract base class for handlers of various kinds.
Declare the base class Modification.
Base class for describing candidates for branching on a node in branch-and-bound.
Definition: BrCand.h:32
The Constraint class is used to manage a constraint.
Definition: Constraint.h:61
Abstract base class to manage cuts in the relaxation.
Definition: CutManager.h:42
Definition: Environment.h:28
Definition: Function.h:37
Base class for handling specific types of constraints or objective.
Definition: Handler.h:49
The base class linear function is of the form c'x.
Definition: LinearFunction.h:31
Definition: Modification.h:29
Handler for convex constraints, based on quesada-grossmann algorithm.
Definition: ParQGHandler.h:44
ModificationPtr getBrMod(BrCandPtr, DoubleVector &, RelaxationPtr, BranchDirection)
Does nothing.
Definition: ParQGHandler.h:136
void relaxNodeInc(NodePtr node, RelaxationPtr rel, bool *is_inf)
Base class method. Does nothing.
Definition: ParQGHandler.cpp:673
ParQGHandler(EnvPtr env, ProblemPtr minlp, EnginePtr nlpe)
Default Constructor.
Definition: ParQGHandler.cpp:54
bool isFeasible(ConstSolutionPtr sol, RelaxationPtr relaxation, bool &should_prune, double &inf_meas)
Check if a solution is feasible.
Definition: ParQGHandler.cpp:304
void getBranchingCandidates(RelaxationPtr, const DoubleVector &, ModVector &, BrVarCandSet &, BrCandVector &, bool &)
Does nothing.
Definition: ParQGHandler.h:131
void setObjVar()
Set oNl_ to true and objVar_ when problem objective is nonlinear.
Definition: ParQGHandler.cpp:347
Branches getBranches(BrCandPtr, DoubleVector &, RelaxationPtr, SolutionPoolPtr)
Does nothing.
Definition: ParQGHandler.h:126
void relaxInitInc(RelaxationPtr rel, SolutionPool *sp, bool *is_inf)
Base class method. calls relax_().
Definition: ParQGHandler.cpp:659
void writeStats(std::ostream &out) const
Show statistics.
Definition: ParQGHandler.cpp:779
SolveStatus presolve(PreModQ *, bool *, Solution **)
Does nothing.
Definition: ParQGHandler.h:159
void separate(ConstSolutionPtr sol, NodePtr node, RelaxationPtr rel, CutManager *cutman, SolutionPoolPtr s_pool, ModVector &p_mods, ModVector &r_mods, bool *sol_found, SeparationStatus *status)
Base class method. Find cuts.
Definition: ParQGHandler.cpp:710
void relaxInitFull(RelaxationPtr rel, SolutionPool *sp, bool *is_inf)
Base class method. calls relax_().
Definition: ParQGHandler.cpp:653
std::string getName() const
Return the name of the handler.
Definition: ParQGHandler.cpp:796
void postsolveGetX(const double *, UInt, DoubleVector *)
Does nothing.
Definition: ParQGHandler.h:167
void relaxNodeFull(NodePtr node, RelaxationPtr rel, bool *is_inf)
Base class method. Does nothing.
Definition: ParQGHandler.cpp:667
bool presolveNode(RelaxationPtr, NodePtr, SolutionPoolPtr, ModVector &, ModVector &)
Does nothing.
Definition: ParQGHandler.h:162
~ParQGHandler()
Destroy.
Definition: ParQGHandler.cpp:83
Definition: Relaxation.h:53
Definition: SolutionPool.h:28
Definition: Solution.h:30
Definition: Variable.h:31
Definition: ActiveNodeStore.h:20
BranchDirection
Two directions for branching.
Definition: Types.h:201
unsigned int UInt
Unsigned integer.
Definition: Types.h:30
SeparationStatus
Status from separation routine:
Definition: Types.h:217
EngineStatus
Different status that an external engine may report.
Definition: Types.h:176
SolveStatus
Different states an algorithm like branch-and-bound can be in.
Definition: Types.h:158
Definition: ParQGHandler.h:27
size_t cuts
Number of nlps hits engine iterations limit.
Definition: ParQGHandler.h:32
size_t nlpF
Number of nlps solved.
Definition: ParQGHandler.h:29
size_t nlpI
Number of nlps feasible.
Definition: ParQGHandler.h:30
size_t nlpIL
Number of nlps infeasible.
Definition: ParQGHandler.h:31