15#ifndef MINOTAURQGHANDLER_H
16#define MINOTAURQGHANDLER_H
58 static const std::string me_;
64 std::vector<ConstraintPtr> nlCons_;
70 std::stack<Modification *> nlpMods_;
126 {
return Branches();};
130 const DoubleVector &, ModVector &,
131 BrVarCandSet &, BrCandVector &,
bool &) {};
145 bool & should_prune,
double &inf_meas);
187 void addInitLinearX_(
const double *x);
201 void fixInts_(
const double *x);
214 void linearAt_(
FunctionPtr f,
double fval,
const double *x,
221 void linearizeObj_();
227 void cutToCons_(
const double *nlpx,
const double *lpx,
CutManager *,
231 void addCut_(
const double *nlpx,
const double *lpx,
ConstraintPtr con,
235 void cutsAtLpSol_(
const double *lpx,
CutManager *cutman,
246 void cutToObj_(
const double *nlpx,
const double *lpx,
CutManager *,
265 void updateUb_(
SolutionPool* s_pool,
double nlpval,
bool *sol_found);
269 typedef QGHandler* QGHandlerPtr;
Define the base class Engine.
Get information about a Function.
Define abstract base class for handlers of various kinds.
Declare the base class Modification.
Implement base class Solution.
Base class for describing candidates for branching on a node in branch-and-bound.
Definition: BrCand.h:32
The Constraint class is used to manage a constraint.
Definition: Constraint.h:61
Abstract base class to manage cuts in the relaxation.
Definition: CutManager.h:42
Definition: Environment.h:28
Definition: Function.h:37
Base class for handling specific types of constraints or objective.
Definition: Handler.h:49
The base class linear function is of the form c'x.
Definition: LinearFunction.h:31
Definition: Modification.h:29
Handler for convex constraints, based on quesada-grossmann algorithm.
Definition: QGHandler.h:45
void relaxNodeInc(NodePtr node, RelaxationPtr rel, bool *is_inf)
Base class method. Does nothing.
Definition: QGHandler.cpp:603
void getBranchingCandidates(RelaxationPtr, const DoubleVector &, ModVector &, BrVarCandSet &, BrCandVector &, bool &)
Does nothing.
Definition: QGHandler.h:129
bool presolveNode(RelaxationPtr, NodePtr, SolutionPoolPtr, ModVector &, ModVector &)
Does nothing.
Definition: QGHandler.h:151
void writeStats(std::ostream &out) const
Show statistics.
Definition: QGHandler.cpp:692
void relaxInitInc(RelaxationPtr rel, SolutionPool *sp, bool *is_inf)
Base class method. calls relax_().
Definition: QGHandler.cpp:591
std::string getName() const
Return the name of the handler.
Definition: QGHandler.cpp:708
QGHandler(EnvPtr env, ProblemPtr minlp, EnginePtr nlpe)
MS: delete after use.
Definition: QGHandler.cpp:48
SolveStatus presolve(PreModQ *, bool *, Solution **)
Does nothing.
Definition: QGHandler.h:148
bool isFeasible(ConstSolutionPtr sol, RelaxationPtr relaxation, bool &should_prune, double &inf_meas)
Check if a solution is feasible.
Definition: QGHandler.cpp:292
ModificationPtr getBrMod(BrCandPtr, DoubleVector &, RelaxationPtr, BranchDirection)
Does nothing.
Definition: QGHandler.h:134
void relaxNodeFull(NodePtr node, RelaxationPtr rel, bool *is_inf)
Base class method. Does nothing.
Definition: QGHandler.cpp:598
Branches getBranches(BrCandPtr, DoubleVector &, RelaxationPtr, SolutionPoolPtr)
Does nothing.
Definition: QGHandler.h:124
void separate(ConstSolutionPtr sol, NodePtr node, RelaxationPtr rel, CutManager *cutman, SolutionPoolPtr s_pool, ModVector &p_mods, ModVector &r_mods, bool *sol_found, SeparationStatus *status)
Base class method. Find cuts.
Definition: QGHandler.cpp:632
void postsolveGetX(const double *, UInt, DoubleVector *)
Does nothing.
Definition: QGHandler.h:156
~QGHandler()
Destroy.
Definition: QGHandler.cpp:74
void relaxInitFull(RelaxationPtr rel, SolutionPool *sp, bool *is_inf)
Base class method. calls relax_().
Definition: QGHandler.cpp:586
Definition: Relaxation.h:53
Definition: SolutionPool.h:28
Definition: Solution.h:30
Definition: Variable.h:31
Definition: ActiveNodeStore.h:20
BranchDirection
Two directions for branching.
Definition: Types.h:201
unsigned int UInt
Unsigned integer.
Definition: Types.h:30
SeparationStatus
Status from separation routine:
Definition: Types.h:217
EngineStatus
Different status that an external engine may report.
Definition: Types.h:176
SolveStatus
Different states an algorithm like branch-and-bound can be in.
Definition: Types.h:158
Definition: QGAdvHandler.h:28
size_t nlpI
Number of nlps feasible.
Definition: QGAdvHandler.h:31
size_t cuts
Number of nlps hits engine iterations limit.
Definition: QGAdvHandler.h:33
size_t nlpIL
Number of nlps infeasible.
Definition: QGAdvHandler.h:32
size_t nlpF
Number of nlps solved.
Definition: QGAdvHandler.h:30