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Minotaur 0.4.1
Docs for developers
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Define class for simple reformulations a problem to make it suitable for handlers. More...
#include "SimpleTransformer.h"#include <cmath>#include <iostream>#include "CGraph.h"#include "CNode.h"#include "Constraint.h"#include "CxUnivarHandler.h"#include "Engine.h"#include "Environment.h"#include "Function.h"#include "IntVarHandler.h"#include "LinBil.h"#include "LinearFunction.h"#include "LinearHandler.h"#include "Logger.h"#include "MinotaurConfig.h"#include "NonlinearFunction.h"#include "Objective.h"#include "Option.h"#include "Problem.h"#include "ProblemSize.h"#include "QuadHandler.h"#include "QuadraticFunction.h"#include "Solution.h"#include "Timer.h"#include "Variable.h"#include "YEqCGs.h"#include "YEqLFs.h"#include "YEqQfBil.h"#include "YEqUCGs.h"#include "YEqVars.h"#include "kPowHandler.h"
Define class for simple reformulations a problem to make it suitable for handlers.