Minotaur 0.4.1
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Define UnoEngine class for solving NLPs using Uno. More...
#include "UnoEngine.h"
#include <iomanip>
#include "Constraint.h"
#include "Environment.h"
#include "HessianOfLag.h"
#include "MinotaurConfig.h"
#include "Objective.h"
#include "Option.h"
#include "Problem.h"
#include "ProblemSize.h"
#include "Timer.h"
#include "Uno.hpp"
#include "UnoModel.h"
#include "Variable.h"
#include "ingredients/constraint_relaxation_strategy/ConstraintRelaxationStrategyFactory.hpp"
#include "ingredients/globalization_mechanism/GlobalizationMechanismFactory.hpp"
#include "linear_algebra/RectangularMatrix.hpp"
#include "linear_algebra/SparseVector.hpp"
#include "linear_algebra/SymmetricMatrix.hpp"
#include "model/Model.hpp"
#include "model/ModelFactory.hpp"
#include "optimization/EvaluationErrors.hpp"
#include "symbolic/CollectionAdapter.hpp"
#include "symbolic/Concatenation.hpp"
#include "tools/Infinity.hpp"
#include <cassert>
#include <cmath>
#include <iostream>
#include <stdexcept>
#include <string>
#include <vector>
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namespace | Minotaur |
Define UnoEngine class for solving NLPs using Uno.