|
Minotaur 0.4.1
Docs for developers
|
Define UnoEngine class for solving NLPs using Uno. More...
#include "UnoEngine.h"#include <iomanip>#include "Constraint.h"#include "Environment.h"#include "HessianOfLag.h"#include "MinotaurConfig.h"#include "Objective.h"#include "Option.h"#include "Problem.h"#include "ProblemSize.h"#include "Timer.h"#include "Uno.hpp"#include "UnoModel.h"#include "Variable.h"#include "ingredients/constraint_relaxation_strategy/ConstraintRelaxationStrategyFactory.hpp"#include "ingredients/globalization_mechanism/GlobalizationMechanismFactory.hpp"#include "linear_algebra/RectangularMatrix.hpp"#include "linear_algebra/SparseVector.hpp"#include "linear_algebra/SymmetricMatrix.hpp"#include "model/Model.hpp"#include "model/ModelFactory.hpp"#include "optimization/EvaluationErrors.hpp"#include "symbolic/CollectionAdapter.hpp"#include "symbolic/Concatenation.hpp"#include "tools/Infinity.hpp"#include <cassert>#include <cmath>#include <iostream>#include <stdexcept>#include <string>#include <vector>
Namespaces | |
| namespace | Minotaur |
Define UnoEngine class for solving NLPs using Uno.