Minotaur 0.4.1
Docs for developers
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This is the complete list of members for Minotaur::ParQGHandlerAdvance, including all inherited members.
addConstraint(ConstraintPtr newcon) | Minotaur::Handler | inlinevirtual |
cons_ (defined in Minotaur::Handler) | Minotaur::Handler | protected |
consBegin() const | Minotaur::Handler | inlinevirtual |
consEnd() const | Minotaur::Handler | inlinevirtual |
fixNodeErr(RelaxationPtr, ConstSolutionPtr, SolutionPoolPtr, bool &) | Minotaur::Handler | virtual |
getBranches(BrCandPtr, DoubleVector &, RelaxationPtr, SolutionPoolPtr) | Minotaur::ParQGHandlerAdvance | inlinevirtual |
getBranchingCandidates(RelaxationPtr, const DoubleVector &, ModVector &, BrVarCandSet &, BrCandVector &, bool &) | Minotaur::ParQGHandlerAdvance | inlinevirtual |
getBrMod(BrCandPtr, DoubleVector &, RelaxationPtr, BranchDirection) | Minotaur::ParQGHandlerAdvance | inlinevirtual |
getName() const | Minotaur::ParQGHandlerAdvance | virtual |
getStats() (defined in Minotaur::ParQGHandlerAdvance) | Minotaur::ParQGHandlerAdvance | inline |
getStrongerMods(RelaxationPtr rel, NodePtr node, SolutionPoolPtr s_pool, ModVector &p_mods, ModVector &r_mods) | Minotaur::Handler | |
Handler() | Minotaur::Handler | inline |
isFeasible(ConstSolutionPtr sol, RelaxationPtr relaxation, bool &should_prune, double &inf_meas) | Minotaur::ParQGHandlerAdvance | virtual |
isNeeded() | Minotaur::Handler | inlinevirtual |
loadProbToEngine() (defined in Minotaur::ParQGHandlerAdvance) | Minotaur::ParQGHandlerAdvance | |
modProb_ | Minotaur::Handler | protected |
modRel_ | Minotaur::Handler | protected |
nlCons() (defined in Minotaur::ParQGHandlerAdvance) | Minotaur::ParQGHandlerAdvance | |
ParQGHandlerAdvance(EnvPtr env, ProblemPtr minlp, EnginePtr nlpe) | Minotaur::ParQGHandlerAdvance | |
postsolveGetX(const double *, UInt, DoubleVector *) | Minotaur::ParQGHandlerAdvance | inline |
postSolveRootNode(RelaxationPtr, SolutionPoolPtr, ConstSolutionPtr, ModVector &, ModVector &) | Minotaur::Handler | inlinevirtual |
presolve(PreModQ *, bool *, Solution **) | Minotaur::ParQGHandlerAdvance | inlinevirtual |
presolveNode(RelaxationPtr, NodePtr, SolutionPoolPtr, ModVector &, ModVector &) | Minotaur::ParQGHandlerAdvance | inlinevirtual |
relaxInitFull(RelaxationPtr rel, SolutionPool *, bool *is_inf) | Minotaur::ParQGHandlerAdvance | virtual |
relaxInitInc(RelaxationPtr rel, SolutionPool *, bool *is_inf) | Minotaur::ParQGHandlerAdvance | virtual |
relaxNodeFull(NodePtr node, RelaxationPtr rel, bool *is_inf) | Minotaur::ParQGHandlerAdvance | virtual |
relaxNodeInc(NodePtr node, RelaxationPtr rel, bool *is_inf) | Minotaur::ParQGHandlerAdvance | virtual |
removeCuts(RelaxationPtr, ConstSolutionPtr) | Minotaur::Handler | inlinevirtual |
separate(ConstSolutionPtr sol, NodePtr node, RelaxationPtr rel, CutManager *cutman, SolutionPoolPtr s_pool, ModVector &p_mods, ModVector &r_mods, bool *sol_found, SeparationStatus *status) | Minotaur::ParQGHandlerAdvance | virtual |
setModFlags(bool mod_prob, bool mod_rel) | Minotaur::Handler | inlinevirtual |
setObjVar() | Minotaur::ParQGHandlerAdvance | |
setRelaxation(RelaxationPtr rel) (defined in Minotaur::ParQGHandlerAdvance) | Minotaur::ParQGHandlerAdvance | |
simplePresolve(ProblemPtr, SolutionPoolPtr, ModVector &, SolveStatus &status) | Minotaur::Handler | inlinevirtual |
solveCenterNLP_(EnginePtr nlpe) (defined in Minotaur::ParQGHandlerAdvance) | Minotaur::ParQGHandlerAdvance | |
undoStrongerMods(ProblemPtr p, RelaxationPtr rel, ModVector &p_mods, ModVector &r_mods) | Minotaur::Handler | |
writeStats(std::ostream &out) const | Minotaur::ParQGHandlerAdvance | virtual |
~Handler() | Minotaur::Handler | inlinevirtual |
~ParQGHandlerAdvance() | Minotaur::ParQGHandlerAdvance |