Minotaur 0.4.1
Docs for developers
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#include <CxQuadHandler.h>
Public Member Functions | |
CxQuadHandler (EnvPtr env, ProblemPtr problem) | |
Default constructor. | |
~CxQuadHandler () | |
Destroy. | |
void | relaxInitFull (RelaxationPtr rel, SolutionPool *sp, bool *is_inf) |
Create root relaxation if doing full node relaxations. More... | |
void | relaxInitInc (RelaxationPtr rel, SolutionPool *sp, bool *is_inf) |
Create root relaxation if doing incremental node relaxations. More... | |
void | relaxNodeFull (NodePtr node, RelaxationPtr rel, bool *is_inf) |
Create a relaxation for a node, building from scratch. More... | |
void | relaxNodeInc (NodePtr node, RelaxationPtr rel, bool *is_inf) |
Create an incremental relaxation for a node. More... | |
bool | isFeasible (ConstSolutionPtr sol, RelaxationPtr relaxation, bool &is_inf, double &inf_meas) |
void | separate (ConstSolutionPtr sol, NodePtr node, RelaxationPtr rel, CutManager *cutman, SolutionPoolPtr s_pool, ModVector &p_mods, ModVector &r_mods, bool *sol_found, SeparationStatus *status) |
void | getBranchingCandidates (RelaxationPtr rel, const DoubleVector &x, ModVector &mods, BrVarCandSet &cands, BrCandVector &, bool &is_inf) |
Return ![]() | |
ModificationPtr | getBrMod (BrCandPtr cand, DoubleVector &x, RelaxationPtr rel, BranchDirection dir) |
Get the modifcation that creates a given (up or down) branch. More... | |
Branches | getBranches (BrCandPtr cand, DoubleVector &x, RelaxationPtr rel, SolutionPoolPtr s_pool) |
Return branches for branching. More... | |
SolveStatus | presolve (PreModQ *pre_mods, bool *changed, Solution **sol) |
Initial presolve. More... | |
bool | presolveNode (RelaxationPtr rel, NodePtr node, SolutionPoolPtr s_pool, ModVector &p_mods, ModVector &r_mods) |
Presolve the problem and its relaxation at a node. More... | |
std::string | getName () const |
Return the name of the handler. More... | |
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Handler () | |
Default constructor. | |
virtual | ~Handler () |
Destroy. | |
virtual void | addConstraint (ConstraintPtr newcon) |
Add constraint to be handled by this handler. More... | |
virtual ConstraintVector::const_iterator | consBegin () const |
virtual ConstraintVector::const_iterator | consEnd () const |
virtual int | fixNodeErr (RelaxationPtr, ConstSolutionPtr, SolutionPoolPtr, bool &) |
virtual Branches | getBranches (BrCandPtr cand, DoubleVector &x, RelaxationPtr rel, SolutionPoolPtr s_pool)=0 |
Return branches for branching. More... | |
virtual void | getBranchingCandidates (RelaxationPtr rel, const DoubleVector &x, ModVector &mods, BrVarCandSet &cands, BrCandVector &gencands, bool &is_inf)=0 |
find branching candidates. More... | |
virtual ModificationPtr | getBrMod (BrCandPtr cand, DoubleVector &x, RelaxationPtr rel, BranchDirection dir)=0 |
Get the modifcation that creates a given (up or down) branch. More... | |
virtual std::string | getName () const =0 |
Return the name of the handler. More... | |
bool | getStrongerMods (RelaxationPtr rel, NodePtr node, SolutionPoolPtr s_pool, ModVector &p_mods, ModVector &r_mods) |
do node presolve to get mods for stronger branching All params are presolveNode params. | |
virtual bool | isFeasible (ConstSolutionPtr sol, RelaxationPtr rel, bool &should_prune, double &inf_meas)=0 |
Check if a solution is feasible. More... | |
virtual bool | isNeeded () |
Return true if this handler is needed for the problem. More... | |
virtual SolveStatus | presolve (PreModQ *pre_mods, bool *changed, Solution **sol)=0 |
Initial presolve. More... | |
virtual bool | presolveNode (RelaxationPtr rel, NodePtr node, SolutionPoolPtr s_pool, ModVector &p_mods, ModVector &r_mods)=0 |
Presolve the problem and its relaxation at a node. More... | |
virtual bool | postSolveRootNode (RelaxationPtr, SolutionPoolPtr, ConstSolutionPtr, ModVector &, ModVector &) |
At the root node post solve the problem and its relaxation. LP based bound tightening (OBBT) is employed here after filtering variables for which no OBBT is required. More... | |
virtual void | relaxInitFull (RelaxationPtr rel, SolutionPool *sp, bool *is_inf)=0 |
Create root relaxation if doing full node relaxations. More... | |
virtual void | relaxInitInc (RelaxationPtr rel, SolutionPool *sp, bool *is_inf)=0 |
Create root relaxation if doing incremental node relaxations. More... | |
virtual void | relaxNodeFull (NodePtr node, RelaxationPtr rel, bool *is_inf)=0 |
Create a relaxation for a node, building from scratch. More... | |
virtual void | relaxNodeInc (NodePtr node, RelaxationPtr rel, bool *is_inf)=0 |
Create an incremental relaxation for a node. More... | |
virtual void | removeCuts (RelaxationPtr, ConstSolutionPtr) |
virtual void | separate (ConstSolutionPtr sol, NodePtr node, RelaxationPtr rel, CutManager *cutman, SolutionPoolPtr s_pool, ModVector &p_mods, ModVector &r_mods, bool *sol_found, SeparationStatus *status)=0 |
add cuts to separate a given point. More... | |
virtual void | setModFlags (bool mod_prob, bool mod_rel) |
Tell the handler whether the problem will be modified or the relaxation will be modified or both. These modifications will be saved in the tree as well. More... | |
virtual void | simplePresolve (ProblemPtr, SolutionPoolPtr, ModVector &, SolveStatus &status) |
void | undoStrongerMods (ProblemPtr p, RelaxationPtr rel, ModVector &p_mods, ModVector &r_mods) |
Undo Modifications made during stronger branching. More... | |
virtual void | writeStats (std::ostream &) const |
Write statistics to ostream out. More... | |
Protected Member Functions | |
void | relaxTwoSided_ (QuadraticFunctionPtr qf, ConstraintPtr cons, RelaxationPtr rel) |
void | relaxOneSided_ (QuadraticFunctionPtr qf, ConstraintPtr cons, RelaxationPtr rel) |
void | relaxObj_ (ObjectivePtr obj, RelaxationPtr rel) |
Relax the objective function, to make it convex. | |
void | addSecant_ (VariablePtr x, VariablePtr y, RelaxationPtr rel) |
LinearFunctionPtr | getNewSecantLf_ (VariablePtr x, VariablePtr y, double &lb, double &ub, double &r) |
Get linear function and right hand side (r) for a secant constraint. | |
VariablePtr | addMcCormick_ (VariablePtr x0, VariablePtr x1, RelaxationPtr rel) |
Add all four McCormick inequalities for ![]() | |
VariablePtr | addMcCormickLower_ (VariablePtr x0, VariablePtr x1, RelaxationPtr rel) |
Add two McCormick inequalities for ![]() | |
VariablePtr | addMcCormickUpper_ (VariablePtr x0, VariablePtr x1, RelaxationPtr rel) |
Add two McCormick inequalities for ![]() | |
LinearFunctionPtr | getMcLf_ (VariablePtr x0, double lb0, double ub0, VariablePtr x1, double lb1, double ub1, VariablePtr y, double &rhs, UInt i) |
Generate the appropriate McCormick inequality using the bounds. | |
void | binToLin_ () |
void | binToLinFun_ (FunctionPtr f, LinearFunctionPtr lf2) |
void | relax_ (RelaxationPtr rel, bool *is_inf) |
void | removeFixed_ () |
void | removeFixedFun_ (FunctionPtr f, LinearFunctionPtr lf2, double *c) |
Protected Attributes | |
VarSecantMap | cvCons_ |
McCormickSet | mcCons_ |
VarSet | brVars_ |
double | eTol_ |
Tolerance. | |
LoggerPtr | logger_ |
Logger. | |
ProblemPtr | problem_ |
Original problem. | |
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ConstraintVector | cons_ |
bool | modProb_ |
If true, modify the original (or transformed) problem. | |
bool | modRel_ |
If true, modify the relaxation of original (or transformed) problem. | |
Static Protected Attributes | |
static const std::string | me_ = "CxQuadHandler: " |
For printing. | |
An CxQuadHandler handles the convex parts of quadratic functions of a problem. For now, we will just handle squares of singleton variables e.g. .
could be an auxiliary varible or a constant. Later we will introduce sums of squares of general linear functions as well.
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Get secant approximation for the inequality: , and add it to the relaxation.
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Return branches for branching.
Get branches by branching on the given candidate. In the general scheme for branching, we store only bound changes, though we are also capable of storing other mods.
[in] | cand | Candidate on which the brancher wants to branch. |
[in] | x | The solution of the relaxation at the current node. |
[in] | rel | The relaxation at the current node. |
[in] | s_pool | Best feasible solutions found so far. |
Implements Minotaur::Handler.
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Return it is constrained to be an integer.
Implements Minotaur::Handler.
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Get the modifcation that creates a given (up or down) branch.
If one branch is pruned by the brancher (e.g. strong brancher), then we can apply the modifications of other branch to the relaxation without branching. This routine returns such a modification. This function is also called for obtaining modifications for strong branching on a candidate.
[in] | cand | The candidate for which we want the modification. |
[in] | x | The solution of relaxation at current node. |
[in] | rel | The relaxation at current node. |
[in] | dir | The Direction for which we want the modification, Up or Down?. |
Implements Minotaur::Handler.
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Return the name of the handler.
Implements Minotaur::Handler.
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Suppose we added a variable . In this function, check if at a given point,
, the above constraint holds or not. Return true if the constraint holds, false otherwise. Checks the conditions for all such constraints but stops at the first infeasible one.
Implements Minotaur::Handler.
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Initial presolve.
Do the initial presolve. For now we will assume that presolve modifies the given problem. We do not create a new problem. All modifications that require post-processing for getting the solution back are prepended to 'pre_mods' by the handler.
[in] | pre_mods | A pointer to a queue of PreMod objects. Modifications made by the presolver must be prepended (not appended) to pre_mods. The order is important for post-solve. |
[out] | changed | True if the presolve modified the problem. |
[out] | sol | Optimal solution found by the handler, if any. The status must be SolvedOptimal if and only if sol is created. |
Implements Minotaur::Handler.
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Presolve the problem and its relaxation at a node.
Presolve the problem and its relaxation at a given node. Bound propagation and other simple modifications can be made in this function. It is called after the node relaxation is setup but before it is solved. Both the problem and its relaxation are presolved. Changes to the problem are stored in the tree. Changes to the relaxation are optional and may or may not be stored in the tree.
[in] | rel | Relaxation at the current node. |
[in] | node | Current node. |
[in] | s_pool | Pool of solutions. |
[in] | p_mods | Unused. Modifications to the problem that must be stored in this node so that they are applied to all descendant nodes as well. All modifications must be appended not prepended. |
[out] | r_mods | Modifications to the relaxation that must be stored in this node so that they are applied to all descendant nodes as well. All modifications must be appended not prepended. This may be unnecessary in certain algorithms. |
Implements Minotaur::Handler.
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For now, this handler will introduce a new variable for each sum of squares of variables. We will also add constraints, that have these functions, from the original problem if such constraints have not already been added. If these constraints are already in the problem, we will add the corresponding new variable in the linear function of the constraint. Bounds: ].
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Create root relaxation if doing full node relaxations.
This method is used to add all the variables and constraints handled by this handler, with the understanding that nodes will also be fully rebuilt. The relaxation is already created, it should not be freed or re-allocated.
[in,out] | rel | The relaxation that is being constructed. |
[in] | Solution | pool for storing any new solutions found. |
[out] | is_inf | is true if the handler finds that the problem is infeasible. |
Implements Minotaur::Handler.
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Create root relaxation if doing incremental node relaxations.
This method is used to add all the variables and constraints handled by this handler, with the understanding that nodes will incrementally relaxed. The relaxation is already created, it should not be freed or re-allocated.
[in,out] | rel | The relaxation that is being constructed. |
[in] | Solution | pool for storing any new solutions found. |
[out] | is_inf | is true if the handler finds that the problem is infeasible. |
Implements Minotaur::Handler.
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Create a relaxation for a node, building from scratch.
Create a relaxation of the constraints. Either this method, or relaxNodeInc should be called at each node. Here, we only make minor modifications to the same relaxation.
[in] | node | is the node for which relaxation is to be created. |
[in] | rel | is the relaxation that is being constructed. Do not allocate or re-allocate space for it. Just add new variables or constraints to it. |
[out] | is_inf | is true if the node can be pruned. |
Implements Minotaur::Handler.
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Create an incremental relaxation for a node.
Create a relaxation of the constraints. Either this method, or nodeRelaxFull relax should be called at root node. Usually we only make minor modifications to the same relaxation.
[in] | node | is the node for which relaxation is to be created. |
[in] | rel | is the relaxation that is being constructed. Do not allocate or re-allocate space for it. Just add new variables or constraints to it. |
[out] | is_inf | is true if the node can be pruned. |
Implements Minotaur::Handler.
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Add quadratic/linear relaxations of the quadratic constraint 'cons' that only has an upperbound.
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Add quadratic/linear relaxations of the quadratic range constraint 'cons'.
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Not implemented yet.
Implements Minotaur::Handler.
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Variables that occur in bilinear terms and also concave square terms. These do not include auxiliary variables that are added in relaxation. These are all the candidates that we consider for branching.
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For each constraint of the type , we add a new secant approximation. This map stores the 'y' variables and the associated linear secant-constraint.
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Keep a set of McCormick inequalities that were added and for which we will update the co-efficients etc.